


I am using webgl unity MFKJDec 30, Joined: Mar 11, Posts: 1. It is working fine but with a problem, the outline is not visible in overlay shader. Joined: May 13, Posts: I am changing overlay shader on runtime when user select text overlay option. Was thinking of layers, not sorting layers. These are showing up as expected on my end. Did you add those in the Sorting Layer section? Thanks for the tips, got it to work by just changing the shader. Joined: Feb 26, Posts: 4, The other layers that were created by you in the Unity layer editor should show up in this list of available layers. Asset Store Spring Sale starts soon! Joined: Jun 27, Posts: I am trying to get a 3D TextMeshPro object to render on top of everything else. Related Questions.New Unity Live Help updates. Answers Answers and Comments 23 People are following this question. We are making improvements to UA, see the list of changes. If you are a moderator, see our Moderator Guidelines page. Welcome to Unity Answers The best place to ask and answer questions about development with Unity. Hint: You can notify a user about this post by typing username. Accessing material of particle renderer? Login Create account. Arduino api callĬhange Sprite in script C 2 Answers. Make sure to check out our Knowledge Base for commonly asked Unity questions.Īnswers Answers and Comments.

Sparse voxel octree openglĪttachments: Up to 2 attachments including images can be used with a maximum of To help users navigate the site we have posted a site navigation guide. I checked just in case, but unfortunately, your suggestion didn't work. I already have the background assigned to a lower layer, so this shouldn't change anything. Have you checked the script is definitely attached to the right component? The same component that has the particle system attached to it? Sorry for getting back to you so late. Oh, and I've already checked and double-checked that "Layer2" is the correct name for the layer. I've got a particle system on an object in a 2D game, and so I need to set the sorting layer of the system to the right layer.
